Saturday, 26 January 2008

Winter-een-mas - Night 1

I know I keep going on about Winter-een-mas, but it's my blog so meh. Besides, I'll stop talking about it in a week's time.

All in all, it wasn't a bad start to the holiday. Had a few hours of gaming in the games lab. "But Ryan," I hear you cry. "That's how you spend most of your waking moments! What gives?" Well today was the day I stepped into the world of MMOPRG's, or Massive Multiplayer Online Role Playing Games to the common folk. It was Guild Wars to be exact. All in all, not a bad game. I like the idea of just paying for the licence key, and the lack of monthly subscription costs. To be fair, I wasn't really paying as I was creating a character on a mate's account, but I'm considering buying it now. 2 hours after starting and I have a level 5 Warrior Necromancer. Called Gerald Shlong. Because I'm ace.

After my little trip to online-land I invited some mates round and we had a go on Guitar Hero 3, which I've neglected for the past few weeks. I apoligised to it by cracking open Co-op mode on Hard difficulty. All was going well until we got to 'One' by Metallica. We got to 80% through and my screen 'lit up like a christmas tree'. We had a good laugh about that, rested the fingers, and then tried 'Knights of Cydonia' by Muse. This time there was less lighting up, more manic button thrashing. Yes, we failed again. The main problem with Guitar Hero (not that there are many) is that once you get to hard difficulty, the songs near the end get impossible. This has been said time and time again, but the further you get in the game, the less fun it gets. This is a shame because most of my favourite songs are at or near the end of the game. I only hope Guitar Hero 4 is more challenging than impossible. Yes, there will be a Guitar Hero 4, who are we kidding. After such a successful franchise I doubt they'll stop until the game has been bled dry. It's happening with Halo, and it happened to Tony Hawks.

Although there is a game franchise which has never stopped being fun for me. Final Fantasy. I have been getting a lot of criticism from my girlfriend saying I spend too much time doing sidequests. I'd already completed the game before, but I figured I'd stop with the sidequests in Final Fantasy 9 and see if they had actually made a difference to the difficulty of the final bosses. They were mightily easy. What used to take me an hour of careful planning and strategy became 10 minutes of using high level magic and constant attacking, with very little healing. It was in that moment I felt like a god. A powerful god who destroys anything in it's path, but a god nonetheless. And that's how a game's meant to make you feel.

Right?

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