tag:blogger.com,1999:blog-35461241823643174622024-02-07T02:17:36.990+00:00Where words go to dieThe blog which kicks spoken word in the shin, and steals its wallet.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.comBlogger80125tag:blogger.com,1999:blog-3546124182364317462.post-37789713865694701232012-01-10T23:24:00.000+00:002012-01-10T23:24:00.990+00:00I don't have a clever title: Games I've been playingI'm bored and can't be bothered playing any games right now, so let's talk about games instead. (<a href="http://www.shamusyoung.com/twentysidedtale/?p=615">It's a very specific level of boredom.</a>) <br />
<br />
Last month I got a copy of <a href="http://www.telltalegames.com/jurassicpark">Jurassic Park: The Game</a> after hyping myself up for it for months. I loved the films and was really interested in seeing how Telltale Games, the masterminds behind Tales of Monkey Island, were going to turn that into a game. Solution: They made a film. Actually, it's a game based on quicktime events, much like Heavy Rain, which I was sceptical of at first. From the trailers I got more of an open world adventure sort of feel, but now I'm sort of glad they went with this. It was a very linear story where you have little to no freedom in how the story progresses and you're just there to watch events unfold. You know, like a film. The weird thing? It works and I enjoyed every minute of it. Sure, walking around the park and exploring the labs would have been cool, but what I really wanted was a new Jurassic Park film and I got it.<br />
(Full disclosure, I used my "sorry we delayed the game, here's a code for any item in our store for free" code to get the game so I didn't pay as much as you would normally. Whether this is shifting my opinion is up to you to decide. Though I still got the deluxe version (so right next to me I have a box of goodies like an InGen Security Pass and park pamphlet) so it wasn't totally free.)<br />
<br />
Of course, like everyone else on the planet, I've been playing <a href="http://store.steampowered.com/app/72850/">Skyrim</a>. A little later than everyone else but I'll be damned if it wasn't worth the wait. I didn't think I'd be all that into it since I could never play Oblivion or Morrowind for more than an hour at a time, but there's something about it which makes me keep playing. There's so much I don't like about the game. The voice acting is, at times, awful, the interface is terrible with a keyboard and mouse, a lot of the quests get repetative really fast, and there's not as large a weapon selection as I'd like. However, it's still all I've been playing during any bouts of free time since Christmas. I think it's the ability to pick a direction, start walking, and find something cool which has me hooked. I did the same in Fallout 3 and New Vegas which I still say are great games which I've wasted so much of my life on. There's also a ton of mods to help fix any problem I have while travelling through Skyrim. Every time I go to boot up the game I pause, head to the Nexus, and see if anything cool has been added in the last hour since I was last looking. Turn out most of the time the answer is yes.<br />
<br />
I loved <a href="http://www.minecraft.net/">Minecraft</a> when it first came out. It was easily my most played game for quite some time but then something else appeared. It didn't look like much at first. Out of nowhere people started mentioning <a href="http://www.terraria.org/">Terraria</a>, and it seemed quite quaint but like a 2D Minecraft rip off (which I was terribly wrong about by the way.). But then I started playing. Oh boy did I start playing. Soon I was taking frequent trips to hell to fight demons and summoning the Eye of Cthulhu just for laughs. After a time I'd acquired a sizeable amount of loot, weapons and armour and was getting bored. And then came the updates. Re-Logic knew exactly what I wanted. I suspect they hid microphones in every copy of the game to pick up every "You know what this game needs?" uttered by the players since I spent Christmas fighting off waves of snowmen gangsters while dressed as a lightsaber-wielding Santa.<br />
<br />
I've also been playing <a href="http://www.farming-simulator.com/">Farm Simulator 2011</a> recently. There's not much to say about it except I'd make a terrible farmer. Too much to pay in damages once I try taking my tractor into oncoming traffic while laughing manically.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-20220680013369414912011-12-31T15:35:00.000+00:002011-12-31T15:35:30.445+00:00Top of the year to you.So it's that time of year again. The end of it. The time to reflect on the last 12 months of your life before going and getting so drunk you can't remember the last 14. It's also the time of year when everyone starts listing the best things of the year. So here's me jumping on that bandwagon! (For curiosity's sake I rolled a d10 to get how many entries there are in each section.)<br />
<br />
In no specific order, my top everything of 2011:<br />
<br />
Top 9 Games:<br />
- Terraria<br />
- Batman: Arkham City<br />
- Magicka<br />
- Back To The Future: The Game<br />
- Bulletstorm<br />
- L.A. Noire<br />
- Rock of Ages<br />
- Tropico 4<br />
- Saints Row: The Third<br />
<br />
(No, Skyrim isn't on this list. I only got it last week and so far I have a pitiful playtime total.)<br />
<br />
Worst 4 Games:<br />
- Homefront<br />
- Duke Nukem Forever<br />
- Bodycount<br />
- Dead Island<br />
<br />
Top 6 Albums:<br />
- White Rabbit - Egypt Central<br />
- Imaginaerium - Nightwish<br />
- Ukon Wacka - Korpiklaani<br />
- Press X To Rock - Miracle of Sound<br />
- American Capitalist - Five Finger Death Punch<br />
- Deconstruction - Devin Townsend<br />
<br />
Top 4 Songs:<br />
- Tequila - Korpiklaani<br />
- White Rabbit - Egypt Central<br />
- Shipwrecked - Alestorm<br />
- Primo Victoria (Sabaton cover) - Van CantoSirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com2tag:blogger.com,1999:blog-3546124182364317462.post-16485177995950821542011-06-13T17:22:00.002+01:002011-06-13T17:26:14.420+01:00I've got Balls of SteelToday my copy of Duke Nukem Forever finally arrived. Along with it, the Balls of Steel collector's edition since I don't know what 'saving money' means. One thing I noticed when it arrived was the size of the box. That statue must have been bigger than I expected!<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00017-20110613-1507.jpg" imageanchor="1"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00017-20110613-1507.jpg" width="240" /></a></div><br />
Looks full to the brim, right? Yeah, not so much.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00018-20110613-1507.jpg" imageanchor="1"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00018-20110613-1507.jpg" width="240" /></a></div><br />
After pulling out the huge amounts of wrapping and adverts it looked more like this.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00019-20110613-1508.jpg" imageanchor="1"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00019-20110613-1508.jpg" width="240" /></a></div><br />
Not as fancy as I first expected, but hey! It's Duke Nukem Forever! My inner child remembers the days of alien massacres and is psyched to finally own this thing.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00020-20110613-1511.jpg" imageanchor="1"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00020-20110613-1511.jpg" width="240" /></a></div><div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00021-20110613-1511.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00021-20110613-1511.jpg" width="240" /></a></div><br />
I guessed the statue would have been that small even though my dad laughed at how puny it was. The collector's edition cost £15 more than the game on its own so I wasn't expecting a work of art or anything. I'm pretty glad with how it looks next to my batarang.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00023-20110613-1514.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00023-20110613-1514.jpg" width="240" /></a></div>As for everything else in there, take a look.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00022-20110613-1514.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00022-20110613-1514.jpg" width="320" /></a></div>All in all, I'm pleased with what I got. The game doesn't seem too bad, though the loading screens are a bastard. I may do a write up about it once I've played more. Until then, I'll leave you with the huge amounts of rubbish it gave me.<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00024-20110613-1514.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://i75.photobucket.com/albums/i317/dizturbd_spat/IMG00024-20110613-1514.jpg" width="240" /></a></div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-76858559011203038492011-03-22T01:13:00.000+00:002011-03-22T01:13:05.777+00:00Home is where the front is.For my birthday this year I got Homefront. Actually, due to crappy delivery times it nearly turned out to be my Christmas present but that's another story for another time. So for some reason it was released over here about four days after the US release. I don't know if the internet had to book a plane to Europe and had problems or whether the US just wanted to test the game out first to make sure it wouldn't give us any ideas, but whatever the reason those four days became a mix of reading reviews and avoiding spoilers. From what I could gather I was ready to expect a mediocre single player campaign with a decent multiplayer mode to justify the price tag. I should have been expecting a terrible campaign all along. Now, bear in mind I stopped playing after the third chapter. Some may say it's wrong to judge a game without completing it but if I've stopped playing at the start of the game and have no desire to carry on then there is something seriously wrong in its implementation.<br />
Thankfully, I'm here to tell you what, specifically.<br />
<br />
For instance, your teammates are utterly useless. To see how well their AI was I crouched behind some cover and watched. For a full two minutes. One lay holding her stomach and the other pointed his gun menacingly at the enemy, firing only five shots, all of which missed. If it wasn't for their plot armour or the enemy's disinterest in anything that isn't the player character I'd wonder how anything resembling a resistance managed to survive this long.<br />
<br />
While we're on the subjects of teammates, they seem to have a strange infatuation with the player, as anytime I was aiming at an enemy and lining up the perfect shot they came running over looking for a hug. Now I'm all for raising morale during a war, but when you're telling a guy to help take down some enemy troops, rubbing your butt in his face so he can't see probably isn't going to help.<br />
<br />
In a similar vein, they're always pushing you about. Homefront uses the style of storytelling where everyone stands around talking instead of loading cutscenes every two seconds. This usually means that certain people have to be in certain spots and God help you if you're in someone's way. You'll get pushed out of the way and in to a wall by an approaching NPC. This can't even be countered by staying far back enough, since the talking won't start until you're a certain distance away from everything. I can't count the amount of times I've been waiting for someone to open the next door only to find I needed to be a little bit more to the left.<br />
<br />
Your character is the most gentleman like specimen to ever be in a video game. There are points where you need to go up a ladder, down a hole, or over a ledge. At these points, you have to wait for EVERY single member of the team to do so first, while you wait patiently for the prompt to appear telling you it's your turn. This will occur even if you get there first, which will happen a lot due to the NPCs never being in a hurry and wanting to take in the sights. Expect this a great deal, since most of the game is following people to the next area. Also, I don't know if it's a bug or bad timing on my part, but sometimes if I'm close to a ledge, I need to walk away and go back toward it before the prompt will appear.<br />
<br />
Your NPC friends are also very impatient, and after telling you what you need to do next they'll repeat it ad nauseum so you don't forget. This wouldn't be too bad, except they think you have very bad short term memory and will remind you every 5 seconds. The same line in the same tone every 5 seconds. I think the stress of war is less about the bullets and more about the irritation.<br />
<br />
One chapter asks you to provide cover, use a targeting system and jump off the roof all within the space of 5 seconds. Then you have to run to a jeep. It doesn't actually tell you to run to the jeep, so much as shout at you for being so caught up with shooting bad guys while the jeep has started driving away right after you jump off the roof. This is where I realised that throughout the game so far I'd kept dying at key spots and had to learn from my mistakes and learn where every enemy is and what route I have to take. The game was no longer about skill but about memory.<br />
<br />
Yes, I realise that this post has been mostly a gripe at the AI, but really there's not a lot I can complain about gameplay wise. This is not necessarily a compliment. Everything I've seen so far has been done already, and done better in similar games. Maybe there's something I'm missing later on in the game that'll blow my mind, but going by what I've heard online and from my dad's experience with the game I don't hold out much hope.<br />
<br />
I've only played a few matches in multiplayer mode so far, so I'm still optimistic about that one. My main gripe is due to my constant dying but I think I can chalk that up to a severe lack of skill rather than anything to do with the game.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-43003089374681279472011-03-17T12:26:00.003+00:002011-03-17T13:57:37.341+00:00Dragon Age POO!I'm so sorry for the title.<br />
<br />
It's no secret that I loved the first Dragon Age. (The game, not the time period.) It was a no brainer to buy the sequel once it had been released, so I figured I may as well make notes while I'm playing to discuss the changes made. Sadly my notes turned out to be a ton of bitching about how bad some aspects of the game are. Enjoy!<br />
(Bear in mind, I've played 17 hours at time of writing, and am nearing the end of the <s>third</s> second 'Act' as it were. Some of these points may improve later, but from what I've heard that's very unlikely.)<br />
<br />
- This skill tree isn't too good. I liked the amount of choice and skills in the original. This one has a lot less of both.<br />
<br />
- Why are enemies spawning right in front of me? It really destroys any strategy when you've places glyphs and dealt with certain enemies only to have more spawn right in front of your face, not two inches from where you're currently standing. Even if strategy isn't your strong point, it's really disorienting to see bandits popping out of nowhere or climbing out of the ground.<br />
<br />
- Some NPCs don't know when to shut up. I walk past and they spout some dialogue. Then they say the exact same thing 2 seconds later because apparently I'm still within range.<br />
<br />
- A minor point, but why is everyone calling me Serah? I keep reading it as Sarah. I realise the need for your character to have a title (DA:Origins had Ser when not being called Grey Warden) but Serah just sounds weird. Though it does mean I can put it as my first name and pretend everyone's calling me by name.<br />
<br />
- I just picked something up in a cave and immediately knew who owns it. One instance lead to a strange dialogue exchange.<br />
About someone's remains: "You seem to have dropped this" <br />
"Oh my, I never thought I'd see this again"<br />
Or the time I stole alcohol from The Viscount's office and gave it to an Elf in Lowtown who said he'd lost it. What?<br />
<br />
- Why is there only one heal spell which takes ages to regen? One mage isn't allowed to even learn it. On a similar note, if I use a potion, why can't I use another restorative item? Elfroot potion is different to a health potion. Is the game afraid I'll overdose on life?<br />
<br />
- A soverign seems a lot <s>more</s>* less than it used to be. Bribing someone just cost me 5 soverigns. When I'm trying to save up, this isn't the best way to go about it.<br />
<br />
* Don't know what I was thinking with that. I was probably drunk.<br />
<br />
- I have a ton of armour, but I can only eqiup armour on myself. Companions have an armour set you can buy which is automatically equipped and can't be customised. This means most of the loot you'll find is useless, since it's either worse than what you have or not for your character class.<br />
<br />
- Why are all the amulets and rings just called amulets and rings? There's no indication of what each one does(unless it's special), so I have to hover over each one one at a time.<br />
<br />
- There are doors and connecting corridors on the map, but no way to open some doors. Makes the whole thing sort of confusing when trying to navigate a mansion or something.<br />
<br />
- Why are people locking chests with nothing in them but torn pants?<br />
<br />
- If a companion is in my party why do I have to go to their house to then have a conversation about how long it's been since they've seen me? We just killed some bandits not 5 minutes ago! Don't you remember that?<br />
<br />
-Why can't I teleport out of an area like in the original? (Admittedly, only certain areas allowed this, but it was still better than nothing.) Do I really have to backtrack my way through this cave? I've killed everything here. This is boring.<br />
<br />
-I just got asked to find some people who followed me on a quest. That was three years ago. You couldn't have come to me sooner? <br />
<br />
-I don't know if I'm missing it but there's no 'camp' screen, where I can scroll through each party member and sort out their weapons. It seems I have to put each member into my party one by one.<br />
<br />
- I just travelled to my house to have conversation options appear without the conversation going on. I had no idea who I was talking to or what the context was. (Thankfully, saying 'You're cute' seemed to make them happy. A life lesson. If you have no idea what's going on, just say that and hope you're talking to someone you're attracted to.)<br />
<br />
- If I'm attacking an enemy and they move away I just...stop. Do I really have to tell the great, experienced warrior that the enemy isn't dead yet and needs more stabbing?<br />
<br />
So far I prefer Dragon Age: Origins to Dragon Age II. Again, I've not completed the game so it might improve. Then again it might get worse. Here's hoping for the former.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-11157594222809566842011-01-28T17:05:00.000+00:002011-01-28T17:05:37.685+00:00No content here. Move along.Wow, it's been a while since I've had anything of value to put here. November, last year, 2010, three months. Long time.<br />
Anyway, to all zero of you who care or want to know why there's been nothing new here in a while I shall explain. I've been too busy jobhunting and screwing over my sleeping pattern. Everytime I went to write something entertaining it fell apart due to either tiredness or lack of ideas. After a while I had an idea. "Hey, wait. If I'm having trouble writing, why write at all?" So from there formed an idea to <strike>rip off everyone else on the internet</strike> record a Let's Play. Now I doubt I could speak for however long per episode and still be interesting, so I enlisted the help of a friend to fill in the gaps. Any idea I talk about before it comes to fruition usually crashes and burns in the planning stages, but with any luck we should have a couple of episodes recorded and online soon. <br />
If the miracle fairy is smiling down upon us there might also be some more written projects once I've found a game I can poke enough fun at. <br />
So yeah, no new content YET. No humour YET. A new project SOON. I need to go EAT.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-27593164877981651732010-11-19T22:27:00.000+00:002010-11-19T22:27:31.553+00:00The moment I realised I'm going to hellZombie outbreaks are hard enough. Zombie outbreaks in 1911 are something completely different. They've not had the luxury of movies telling us exactly what can happen and they certainly don't have any contigency plans for when the dead rise from their graves. Even so, Red Dead Redemption's latest DLC entitled 'Undead Nightmare' releases a zombie plague upon the citizens of the American West to see what'll happen. Within no time at all, long-dead relatives are ripping the flesh of their once loved ones with everyone blaming the immigrants, Jews, God and anyone else they seem to take a disliking to that day. Everyone is turning on each other, supplies are low, and the constant threat of death has everyone a little on edge. It doesn't take long for the number of survivors to dwindle with each passing day, which is where my story starts.<br />
Upon hearing about a legendary horse, I hopped upon my soon-to-be-redundant steed and made way for Perdido to start the hunt. It wasn't too long ago since I'd saved a town from being overrun, so my ammo was running a bit low. Imagine my suprise when I found a camp up ahead with a box full of ammo. Now the guy had just managed to find some food, and was just remarking on how lucky he was that he hadn't gone insane yet and politely asked if i wanted to sit for a while and share some food. Silently, I made my way past and opened the box of ammo and took everything I could find. Understandably, the guy saw this breach of trust and took it upon himself to kill me and take back his supplies. Since I'd been anticipating a horse appearing at any minute, my lasso was the 'weapon' I had equipped and within seconds I had the guy disarmed and hogtied. He started begging for mercy and freedom, but I ignored everything he said while lifting him on my back and carrying a way out near a crowd of zombies. Reaching into my pack, I found a bottle of undead bait, threw it on the ground quite close to the guy and watched as some of the undead noticed the intriguing smell. I whistled for my horse and rode off away from the screams and sobbing.<br />
I've shot my own horse so I could sell its skin. I've lassoed nuns and dropped them onto train tracks. I've killed men while their spouses watched. However, this act of torture is the act I'm pretty sure Satan is going to remind me about when he's setting up my room in the underworld.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-2939404920667466932010-10-30T17:55:00.002+01:002010-10-30T18:42:17.967+01:00A new review for a new Fallout in New Vegas.So whatever happened to the Fallout playthrough? Well it got to the point where nothing was happening and all the jokes I made seemed forced or weren't actually that funny. I always have a problem with similar projects where I know how to start it, I know how to end it, but it's the middle that screws me over. So who knows, I might make another few posts sometime down the line once I've figured out what I want to happen, but not right now. No, right now is for talking about a similar game. (I say similar in the same way that Vanilla Coke is similar to Coke, in the fact that it's more or less the same thing but with some improvements.)<br />
<br />
Today's topic is, you've guessed it, Fallout: New Vegas. Also known as Fallout 3-2.<br />
<br />
My dad and I both got a copy each when it was released last Thursday and since then we've barely talked about anything that wasn't related to the wasteland. The main reason for this is the size of the game. You start walking in one direction and all of a sudden you discover a town with a lot of loot, a small populace, a questline and some enemies to sort out. Each town has its own little quirks and some of the people are genuinely interesting. For example, a gang full of Elvis impersonators. The amount of things to see and places to go always astounds me as I can sit down to complete a quest, and 5 hours later I've picked up 4 others, discovered a few places and gotten no further in the storyline. Obsidian Entertainment have produced a huge environment you can wander around for hours on end.<br />
<br />
The main plot of the game seems a lot shorter than Fallout 3, though it makes up with slightly better writing. Without wanting to spoil too much, the majority of the plot is based on revenge and power rather than F3's "Let's catch up with daddy for no good reason and see what's happening." The plot was a lot more interesting and for once you feel like you're actually making a difference, rather than just following the people in charge and watching them work while you kill some enemies.<br />
<br />
The companions you can acquire have also improved, as they do not care about your karma when joining and give you a temporary perk while they are in your party. After a time, a member might ask you to do a certain questline which improves the perk in the same way Mass Effect 2 manages your crew members. Mechanics aside, each personality has their own charm. Whether it's Veronica's jokes or ED-E's use of music to tell you enemies are here there's a lot of fun to be had with each one. Plus, Danny Trejo and Felicia Day play Raul and Veronica, respectively. And yes, you get a dog in this game as well. Let me be the first to say that he's much better than Dogmeat, and I loved that dog.<br />
<br />
Even the character creation is improved. You wake up after an attack and check the good doctor who saves you put your face in the right place and didn't mess around with that brain of yours. It's a less traumatic scene than watching your birth and then the loss of a parent. And I have to add that the tutorial is vastly improved, since you can actually skip it this time. The joy I felt when I saw the option to [SKIP TUTORIAL] was insurmountable. Although, if you do go through with it it only lasts about 5 minutes and you get a few extra caps to start you off, so don't be expecting another half hour long vault opening.<br />
<br />
In terms of weapons, the game brings back some of your old favourites such as the Fatman and the Flamer and then adds to the collection. There are tons of added weapons, and each now gets their own mods to go with it. Depending on the mod, these can reduce the spread or reduce the weight, or even increase the ammo capacity.<br />
<br />
New Vegas has a lot less perks than Fallout 3, and makes up for this by offering one every second level, which can get quite annoying when you have to wait longer to get the next. From the few perks you're offered it isn't a bad selection, with the exception of the traits during character creation.<br />
<br />
Hardcore mode was added to the game for those who wanted a bigger challenge. Instead, it adds an annoyance. Sleep, Hunger, and Thirst are now measured and increase over time, meaning after sleeping for a long period of time or walking halfway across the map you'll be thirsty. This decreases certain skills in the same way radiation poisoning works, so it's best to weigh yourself down with food and water rather than weapons. Speaking of which, ammo also weighs you down and certain calibres have different weights. If you want to carry missiles around, you'd better not plan on having anything else at all in your pack or walking anywhere anytime soon. Stimpacks now heal over time rather than giving you health on the spot, so combat becomes a lot more about strategizing when to use health boosts. Companions are no longer invulnerable and can be killed during combat, meaning that quest you just spent the past hour on is gone thanks to one gang member and a lead pipe. I'll admit hardcore mods was fun at times, as it added an extra layer of difficulty, but more often than not the fact that I couldn't pick up any loot because of my ammo hoarding annoyed me. (Although the achievement was totally worth it.)<br />
<br />
By now if you've read anything about the game it'll be about the various bugs and glitches in the game. I know only too well that the game has it's fair share of problems. Hell, it took me almost 4 hours just to get the thing running. The game has crashed many times while just walking down the road and some strange behaviour in the AI doesn't help with the immersion. Going into this I knew there were going to be annoyances such as these, but I realise some people aren't as tolerant of bugs, so beware of them. The good news is that the developers are busy releasing patches and working to get rid of the bugs.<br />
<br />
It may sound like I spent a lot of time talking about how much better this game is than Fallout 3, but thats because there's not a whole lot of new content. Sure, there's improved content, but if you've played and enjoyed Fallout 3 it's more of the same, which is not entirely a bad thing.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com2tag:blogger.com,1999:blog-3546124182364317462.post-59391999348512296182010-08-29T13:17:00.002+01:002010-11-10T23:40:01.829+00:00Let's Play: Fallout 3 (Part 3)<div class="western" style="margin-bottom: 0cm;">UPDATE: So it turns out the service I was using to upload these pictures suddenly realised it didn't want to do its intended job. Now I have to check my PC to find the pictures, re-upload them and change the links. Which is hard since I'm at a friend's at the opposite end of the country. With any luck I'll find them and get this looking pretty sometime soon. Until then, feel free to fill in the blanks with whatever images you see fit.<br />
<br />
Last time, I decided that Megaton had overstayed its welcome. Thankfully, a guy I'd known for the whole of 5 seconds had given me a device which would detonate the bomb in the centre of town so...you know...yay. How he decides that a guy who hasn't even seen night-time yet gets to destroy a town is beyond me but I'm not going to question the guy giving me caps. Anyway, the journey across the wasteland begins.</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="250" src="http://wimg.co.uk/9t6.bmp" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I'm pretty sure I won't.</td></tr>
</tbody></table>...Right after I buy everything in sight. Doing a one eighty, I head back in to Megaton and go straight for the shop. Soon this will be a pile of rubble, and rubble doesn't go for much of a profit so I've heard. Walking through the gates I hear more murmuring about me from the citizens. I'm not sure if they've heard the rumours, saw me affix the bomb, or are wondering why I came back after running away cackling not one minute ago. I don't make eye contact with anyone and head up the ramps to get some supplies. Lucas Simms eyes me up as I walk out and give the town a glance for what I hope to be my last time.<br />
“Have a nice day, sheriff.”<br />
I hope he doesn't pick up on my laughing. He stops. Shit. You know what I don't do enough of? Running away. </div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">Thankfully I make it outside without someone opening fire, so I'm considering this a victory. It occurs to me that Burke never told me where Tenpenny tower actually was, so here I am outside of Megaton with no idea where to go. Again. Standing here won't help any, so I start walking in a random direction, because that worked so well for me last time. </div><div class="western" style="margin-bottom: 0cm;"><br />
</div><br />
<div class="western" style="margin-bottom: 0cm;">After a while walking, I realised I've not eaten since last night. Lets see, I have...nothing. Crap. What's this? A house? Well it's the only one standing for a good mile, so I'm calling dibs! I walk inside and spot a kitchen! An honest to God kitchen! It has an oven and everything! Just before I can revel in my amazing good luck, I spot someone else sat at the table.<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="250" src="http://wimg.co.uk/FiX.bmp" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Looks like somebody doesn't know how dibs works.</td></tr>
</tbody></table><br />
</div><div class="western" style="margin-bottom: 0cm;">“Who are you?”</div><div class="western" style="margin-bottom: 0cm;">“No-one you need pay attention to. Just show me where I can sleep and I'll be on my way.”</div><div class="western" style="margin-bottom: 0cm;">“You...you're serious? I don't even know you. There's no way I'm letting a stranger stay here, you could kill me in my sleep”<br />
“I can do you one better than that!”</div><div class="western" style="margin-bottom: 0cm;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="250" src="http://wimg.co.uk/DzF.bmp" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Murdered for a kitchen. I do not have issues.</td></tr>
</tbody></table><br />
<br />
</div><div class="western" style="margin-bottom: 0cm;">And that's the story of how I gained a small, worthless house.</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="250" src="http://wimg.co.uk/pwk.bmp" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Zak Stoneball: Homeowner</td></tr>
</tbody></table><br />
<div class="western" style="margin-bottom: 0cm;">So after a good night's sleep, some actual food, and some time listening to the God-awful radio, I thought it best to go and find Tenpenny Towers. Damn, I can't remember what direction Burke said the place was now. North? I think it was North. Let's head North!</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">A few hours later I see a bridge. Rather than wading through irradiated water again, I think it best to walk across. When I get to the top, I wish I'd have taken the water. Apparently there's a town built on the top of this crumbling bridge, which makes me think Megaton had the better idea. At the entrance to this town there's a guy aiming a rifle at me and a mine which goes off, further strengthening my idea that radiation would have been safer. </div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">“Hang on, you're not one of them. I nearly blasted you in two.”<br />
<br />
Gee, good to see the town guard is observant. His blindness actually makes a whole lot of sense, seen as he probably thought this bridge was a great place to live.</div><div class="western" style="margin-bottom: 0cm;">He wants a word with me, and it seems that townspeople have been disappearing and they want my help. </div><div class="western" style="margin-bottom: 0cm;">“Help costs caps”<br />
“Do I look like I just stepped out of Tenpenny Tower?”</div><div class="western" style="margin-bottom: 0cm;">No, but if you know where it is that's be much appreciated.</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">First mission: Go check on the townspeople. Not exactly the daring quest I'd imagined, but it'll do for now. I'm new at this and need experience.</div><div class="western" style="margin-bottom: 0cm;">The first house tells me this isn't going to be easy. Upon walking inside the guy tells me to get out and leave him and his wife alone. Ok, so maybe you don't want to be saved. Fine, stay here to die.</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="250" src="http://wimg.co.uk/JR_.bmp" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">"Your husband's a douche. It's his fault you're going to be dead soon."</td></tr>
</tbody></table><br />
<div class="western" style="margin-bottom: 0cm;">Everyone's fine in the next house. I wonder if the last place has any food. Or caps. I'm not getting paid for this, so there had better be some generous people here. All I've seen so far are crazy ladies and douche husbands. </div><div class="western" style="margin-bottom: 0cm;">I walk inside and see...corpses. Lots and lots of corpses. With blood. Everywhere. Man I hope I don't get blamed for this. “It was like that when I got here” seems too cliché. Ah well, better steal their stuff (The stuff without bloodstains) and go tell the guard that he's doing a crap job. Oh hey, those beds look comfy.</div><div class="western" style="margin-bottom: 0cm;"><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img border="0" height="250" src="http://wimg.co.uk/MQp.bmp" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">If this doesn't look like a good place to rest, I don't know what does.</td></tr>
</tbody></table><br />
</div><div class="western" style="margin-bottom: 0cm;">…</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">Seven hours later I talk to the guard and tell him the family's dead. </div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">“So where have you been for the past seven hours?”</div><div class="western" style="margin-bottom: 0cm;">“I got tired.”</div><div class="western" style="margin-bottom: 0cm;">“Oh, you slept at the West's place?”<br />
“Yeah. Oh, that reminds me, they're all dead. It wasn't me. Actually, it was like that when I got there.”<br />
“What?! So...you went around to everyone's house, found a murdered family, FELL ASLEEP, and came back seven hours after I put you on an urgent mission to check on three houses?”<br />
“That about sums it up yeah. Are you sure you're not going to pay me for this? I did a good job I think.”</div><div class="western" style="margin-bottom: 0cm;">“Jesus, I don't know where to...I mean...you slept next to their...how did they die?”<br />
“Wolves? I don't know, I barely looked. They were all icky”</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">Needless to say, I don't think my excuses went down well, and he sent me off to find a missing member of the family. By that I mean he told me the names of three places and pointed. I don't think people in this place realise I've not been outside before, never mind scouted everywhere to find every little place people mention.</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">I see finding Tenpenny Towers has been put off for a while until I find this guy. I really hope somebody else doesn't come and blow up Megaton while I'm gone. I wonder how long Burke can wait.</div><div class="western" style="margin-bottom: 0cm;"><br />
</div><div class="western" style="margin-bottom: 0cm;">Next time: CSI: Wasteland.</div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-48607594660799176022010-08-15T10:58:00.001+01:002010-08-15T11:03:42.990+01:00Let's Play: Fallout 3 (Part 2)<div style="margin-bottom: 0cm;">The last time we left our murdering hero, he was pondering what to do now that the vault is a not too distant memory. Selling some loot sounds like the best option for now.</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">So I'm standing here with 12 different vault jumpsuits and a load of assorted junk. (Where is Zak holding this stuff anyway?) It'd probably be better to turn this into currency since I've not even had breakfast yet. While looking for a way to open the overseer's office, there was an entry on Megaton. That seems as best a place as any to start, so let's go!</div><div style="margin-bottom: 0cm;"><br />
…</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">Um...Where's Megaton? My Pip-Boy just says to go there. Does it not realise that this is my first time outside? Well...I guess I'll start walking...this way? Maybe? Screw it, following the road seems like a good idea. I stumble upon a vending machine with 2 bottles of Nuka Cola. I down both bottles before realising they've probably been there for over 200 years, which makes me feel a little queasy.</div><div style="margin-bottom: 0cm;">Further down the road is a school. Hopefully they'll have some sort of map or someone to ask directions.</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCGNN1dvk_ZXnDgxX3Y7Tf42zVIIi7AlxnRstxw0Shh0dOSlIPte5j5BIPHrkJbyTNeCxmpMc8WUK6-kn8tXbBCRwB7v1LmNngu4RJKu84rUikS2CD59ZpScDwqizdinPLsqortBRWi3qb/s1600/springvaleoutside.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCGNN1dvk_ZXnDgxX3Y7Tf42zVIIi7AlxnRstxw0Shh0dOSlIPte5j5BIPHrkJbyTNeCxmpMc8WUK6-kn8tXbBCRwB7v1LmNngu4RJKu84rUikS2CD59ZpScDwqizdinPLsqortBRWi3qb/s320/springvaleoutside.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">What a friendly looking place.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;">“Hello!” My cries echo off the walls. Damn, no-one home. Throughout the corridors are badly mutilated corpses and skeletons in cages. Blood smears the walls and the building is falling apart. Good to see the schools didn't change in the nuclear blasts then. </div><div style="margin-bottom: 0cm;">Inside a classroom is a girl, not much older than me. “Hi, I'm lost. Can you help?”</div><div style="margin-bottom: 0cm;">“Haha, fresh meat boys!”</div><div style="margin-bottom: 0cm;">I wasn't aware there were any 'boys' before I turned around to run and saw a guy with a pipe in his hand. He didn't look like a plumber, so I'm pretty sure he wanted to introduce the pipe to my face. That would have been a conflict of interests, so my first kill in the wasteland followed not soon after. Then my second. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGaOqfaTJur_mnlatc5Z6f8ZG9TIVmarTnud1TdropZ-lG-nXm5RK1JRxJ_ca6oZyC0MkdKfSxiBWiFgLtEmF4EEjzwgeVvOWsQ4IxNa12TXn4uXC-pT4GLm6-Kp7pqtE9pD5SuZG3N963/s1600/springvaleraiderdead.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGaOqfaTJur_mnlatc5Z6f8ZG9TIVmarTnud1TdropZ-lG-nXm5RK1JRxJ_ca6oZyC0MkdKfSxiBWiFgLtEmF4EEjzwgeVvOWsQ4IxNa12TXn4uXC-pT4GLm6-Kp7pqtE9pD5SuZG3N963/s320/springvaleraiderdead.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Pictured: Justice.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">Well my plan to empty some space is failing, since now their stuff is weighing me down now. I'd better go find that Megaton place.</div><div style="margin-bottom: 0cm;">I high tail it out the doors, shouting out “I'll be back to SCHOOL you all another time!” Note to self: Kill everyone next time so there'll be no-one left to remember that awful pun.</div><div style="margin-bottom: 0cm;">After more searching, I finally reach Megaton, and JESUS CHRIST WHAT IS THAT?!</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcWZqWCRcqgEm31rPCCZi5nDpZHVHnfwGVhlL2vqxR8xmS47nZSZt_5ku947V5ICzOQRnw8YA67grJfcYpU92NtHxlq-NFkaAZLp7OIKypGgybzYCps0K0mXYbb1M8cFdINV6OPOnxW0LC/s1600/megatongiantant.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgcWZqWCRcqgEm31rPCCZi5nDpZHVHnfwGVhlL2vqxR8xmS47nZSZt_5ku947V5ICzOQRnw8YA67grJfcYpU92NtHxlq-NFkaAZLp7OIKypGgybzYCps0K0mXYbb1M8cFdINV6OPOnxW0LC/s320/megatongiantant.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">It's like Satan impregnated my nightmares.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">If that's what I've got to fight, I'm going back to the vault. Amata never said anything about fighting demonic insects when she said I have to escape. Actually, she didn't say much besides don't kill anybody, so I guess this is karma. Anyway, I make my way inside what looks like a giant metal boob and suddenly wish I was back at the school. The school didn't look like a crater in the ground, and that building actually had a roof. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMubIEpSpE1wjgDNnXlLINL9iZvzPEX01mmOCEE7aeUgZ_VIM3sPAxiW7czY3wL4-KCSLJFby-vNAoXEe7CcGuQHW4wqo9CSIeiJEBNiSWp4Rr_LywmBjW6lC380AwN0glsL8I1WUh_Z1-/s1600/megatoninside.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMubIEpSpE1wjgDNnXlLINL9iZvzPEX01mmOCEE7aeUgZ_VIM3sPAxiW7czY3wL4-KCSLJFby-vNAoXEe7CcGuQHW4wqo9CSIeiJEBNiSWp4Rr_LywmBjW6lC380AwN0glsL8I1WUh_Z1-/s320/megatoninside.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wasteland paradise, apparently. </td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">According to the sheriff there's a shop here, so for now I guess I won't shoot up the place. Plus I heard talk of a bar, and they didn't have alcohol in the vault. I really hope they don't ID.</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">After stepping into Craterside Supply I regretted my decision. The shopkeeper's voice was so annoying I think I may have to wear ear plugs next time. She's just lucky to have a guard or all her stuff would need a new owner.</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj66B-AF4j6vtaSkgcG2PBM7jKVQamSc4jmv4EMICucSgTFJ-fZoyjB47BEywMKcSEZpm8pUmEv9N2I_XeXzJoW-nC2fJ3H403mzp8gvSMPh7JZDnkn9pjPcwAfRtRUadbYZh9Bg6fNl2S5/s1600/cratersidemoira.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj66B-AF4j6vtaSkgcG2PBM7jKVQamSc4jmv4EMICucSgTFJ-fZoyjB47BEywMKcSEZpm8pUmEv9N2I_XeXzJoW-nC2fJ3H403mzp8gvSMPh7JZDnkn9pjPcwAfRtRUadbYZh9Bg6fNl2S5/s320/cratersidemoira.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The voice of an angel, if the angel had been smacked in the knackers. </td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">After loading all of my stuff onto her, I go outside to see what people do for entertainment here, since I hadn't really thought this far on. Amata told me to find my dad, but he left strict instructions not to follow him, so I'll leave that deadbeat alone to abandon his only son. Looking around I see a café, a bar, a few houses and IS THAT A BOMB?! That's seriously a bomb. A working one? After hunting down the sheriff again I ask if he's insane. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8ZlI7JOUv8N5vwPoRpNU1M_FRtNnz5RxOs9Bo4s4K0wvFnGOAs20mTj7K50EfMhYwPyRAlKqP8Jj2ssxMsCDe4Mr0AiH714Cy5zBaTyJqpudkyFejieGtvnri4cnfkXP0VRnSvOwEte9T/s1600/megatonsherrifcrazy.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8ZlI7JOUv8N5vwPoRpNU1M_FRtNnz5RxOs9Bo4s4K0wvFnGOAs20mTj7K50EfMhYwPyRAlKqP8Jj2ssxMsCDe4Mr0AiH714Cy5zBaTyJqpudkyFejieGtvnri4cnfkXP0VRnSvOwEte9T/s320/megatonsherrifcrazy.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">See?</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">Apparently these people have a church centred around this thing. I've heard crazier religions, but there's still something off putting about the whole thing. Somehow I end up telling the guy I'll disarm the bomb and after a slip of the tongue, I think we somehow came upon the conclusion that I was doing it out of the goodness of my own heart. He ran away before I could correct him. Clever guy. So, down to the crater I go. “Don't mind me, pretend I'm not here!” I say to the crazies praying to this thing. The preacher doesn't bat an eyelid, but I do hear some murmuring from the rest of his people. Apparently they think I'm weird. Figures. </div><div style="margin-bottom: 0cm;">After standing in the irradiated water for Lord knows how long, I realise I don't know anything about bomb disposal. This doesn't really bother me, since I'm not getting paid for this ordeal anyway, so I go to the bar to get wrecked and to see what 200 year old scotch tastes like. </div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">My third shock of the day came when I walked inside and saw a corpse working behind the bar. I wasn't aware that this was the zombie apocalypse. I must have been staring since Stubbs calls me out and asks if I want something. I manage to murmur something about a drink before he tells me what he is and who he is. I should have been paying attention but I spent the majority of the conversation wondering how his vocal chords still worked while the rest of him was just decayed flesh. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbVqx0Oo2sgBgvGwK5vUq9l0OdccCyi7EI8Vnd0E3QuHXSOkrOs3lX6ojVg5BaEkWhgU2yjiflUHbqcsvBYE_6xtQxZ5MhiJ-moYFLq5Z1lrFY4GeBF7ZMiRjbWC9Ci1Cl6KHYBJO1qYVP/s1600/megatongob.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbVqx0Oo2sgBgvGwK5vUq9l0OdccCyi7EI8Vnd0E3QuHXSOkrOs3lX6ojVg5BaEkWhgU2yjiflUHbqcsvBYE_6xtQxZ5MhiJ-moYFLq5Z1lrFY4GeBF7ZMiRjbWC9Ci1Cl6KHYBJO1qYVP/s320/megatongob.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Does he charge in brains instead of caps?</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">A few drinks later and the beer goggles began to settle in. He wasn't so bad. I mean anyone who gets me drunk is alright in my book. And how did what's left of his skin stay there? Does it peel off? In chunks or in slithers? Before I had time to explore these disturbing thoughts further, a guy calls me over and asks if I want to do a job for him. There was talk of a bomb and talk of Megaton and talk of destruction. It may have been the booze talking, but it seemed a marvellous idea! It's get those images of Gob out of my head for one, and hopefully destroy squeaky-woman once and for all. First Megaton, then the world! Although this is some pretty good Vodka, and it'd be a shame to waste it all. This place isn't so bad really. I mean, the female to male ratio is pretty decent, and I'm told there's an empty house I could probably buy. This decision will need a few more drinks before I can make my choice.</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">I awoke the next morning with pants around my head, 120 caps lighter and a strange woman next to me. “Morning, Tiny”</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwAIJ0wRSib9i4eOjiJUMS06i9bnT5zyocISRDkQTx3cx8asPpzUhx8oIAzDyIZCl5BKgsme_734aVlhyXY23hRsMXImqJbBLzODdRhtsjNKxrlws4754ymKjd8NV43MFPoVh_leK_ufq9/s1600/megatonnova.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwAIJ0wRSib9i4eOjiJUMS06i9bnT5zyocISRDkQTx3cx8asPpzUhx8oIAzDyIZCl5BKgsme_734aVlhyXY23hRsMXImqJbBLzODdRhtsjNKxrlws4754ymKjd8NV43MFPoVh_leK_ufq9/s320/megatonnova.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">SHE KNOWS TOO MUCH.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">I don't know if it was the anger or the fear of gossip which drove me to affix the detonation device onto the bomb, but there was certainly no doubt in my mind. Megaton would burn. I wanted to hang a banner saying 'Blame Nova' but I couldn't find any ink. </div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">Oh well, time to go meet Burke and make my mark on this wasteland. Or at least take one off.</div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com2tag:blogger.com,1999:blog-3546124182364317462.post-37861826650557936402010-08-11T04:00:00.001+01:002010-08-11T17:06:24.656+01:00Let's Play: Fallout 3 (Part 1)Fallout 3 is one of those games where I start playing at 1pm when I have a bit of free time and close the game next Wednesday. I know it has some pretty big flaws, like a terrible story, glitches and characters who are just clones of everyone else in the wasteland, but there's something about it which hooks me. I try not to focus on the story too often and revel in the exploration, spending hours walking from one side of the map to the other, just to see a place I've not been to yet.<br />
<div style="margin-bottom: 0cm;">It's for this reason I've chosen to start a Let's Play with this game, something I've toyed with in the past but never came to fruition. </div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">There are quite a few mods I've installed with the game, but for the purposes of this playthrough, I've turned off all but <a href="http://www.fallout3nexus.com/downloads/file.php?id=2672">Fellout</a>, <a href="http://www.fallout3nexus.com/downloads/file.php?id=3449">Burnification</a>, and<a href="http://www.fallout3nexus.com/downloads/file.php?id=85"> Amplified Cripple Effects</a>. The first two to help give better screenshots, and the last because I like having to crawl away when both my legs are broken. As far as mods go, these few are pretty stable, but should they cause a problem and need removing I'll let you know.</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">I own all the DLC so if there's an enemy or weapon I mention which you've not seen, that may be why. As for which DLC I'm going to go through, if any, I've not decided yet. It all depends on how much material the game itself is providing me with. </div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><i>With all that out of the way, Let's Play Fallout 3.</i></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">Fallout 3 starts you off in a unique way, in that you're literally pushed into the world via birth. As a child you're asked to name your character, as well as give yourself a gender and appearance. I think this is asking a little too much, but I strive on and birth Zak Stoneball into the world. He fashions a bright blue mohawk, and equally amusing facial hair. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh43C_5P5Ftn-7I5LKeL4wrbcvAlE97cp8D9LHk31p-JTzilb_cn3H7b8sjLp5ggvPCPzZRmOJV6bB_TaaWGokaN_XcPQak8yZBejpcxA2U0MEt57k_yvwmjiq2YCJgpsbCp9zS3am3WcdX/s1600/ScreenShot7.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh43C_5P5Ftn-7I5LKeL4wrbcvAlE97cp8D9LHk31p-JTzilb_cn3H7b8sjLp5ggvPCPzZRmOJV6bB_TaaWGokaN_XcPQak8yZBejpcxA2U0MEt57k_yvwmjiq2YCJgpsbCp9zS3am3WcdX/s320/ScreenShot7.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">If your hair isn't colourful and wacky, you're not doing the apocalypse right.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">Before Zak can tell his dad any other personal details any father should already know, his mother starts to feel a bit unwell and you're rushed off into the back before you watch your mother die. No, you don't get XP for this.</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">This starts the tutorial where you go through the key events in your life in excruciating detail. </div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">First on the agenda, learning to walk. At the age of one I walk to dear old daddy, who doesn't seem the least bit interested in Zak's ability to jump up and down, but I guess he's a man of priorities. Showing a very negligent attitude towards parenting he then forgets to lock Zak's playpen as he leaves the room. This gives you the chance to go and get up to all sorts of nefarious deeds like OH DAMMIT! The door's locked. I guess he's smarter than we think. Ah well, let's take the time to sort out our stats. With a name like Stoneball I want to be able to crush men with my fists, so that's Strength getting priority. Plus carrying extra weight is always a plus.</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvu2taqVBMgRYyBkKb2VXCMHftL2Ycyd0ukYwhhSPFrs6c3DTWkKtz7NCscQKtijN8S41maU3fvaknQH2fGEK8nWmAnFdOYxp-AAnTq8osm4E3gJL5wvtcuaR0nL-ojySJCOjThYW9Ir8m/s1600/ScreenShot10.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvu2taqVBMgRYyBkKb2VXCMHftL2Ycyd0ukYwhhSPFrs6c3DTWkKtz7NCscQKtijN8S41maU3fvaknQH2fGEK8nWmAnFdOYxp-AAnTq8osm4E3gJL5wvtcuaR0nL-ojySJCOjThYW9Ir8m/s320/ScreenShot10.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I really wanted to put all the points into Strength.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;">Nothing else important happens in this tutorial except for some slight character development, so I'll skip forward to the GOAT exam. Sadly this is more about questions to develop your stats and less about farmyard animals. The way to the exam room is littered with loot (doctor's tools) which tease me by dissapearing from my inventory after the next life event. You'd think I'd be able to keep it all in a drawer for when I leave the vault in three years time. Actually, at the rate this tutorial is going that three years may as well be realtime instead of in-game. Anyway, GOAT. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtYpILS_STNUx8zcS3mmUtKB-AQGJaGfKG9JTOkylsNBsrsKRBkvkTMg-FIAG0w7Gh6p7VOapnxca2mOzeOdQ-KB9bYRsbXVRLt1hCmGhjCOIV1zQ40qngexpA2WWhs0DoRV0d2hRQFugS/s1600/ScreenShot12.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtYpILS_STNUx8zcS3mmUtKB-AQGJaGfKG9JTOkylsNBsrsKRBkvkTMg-FIAG0w7Gh6p7VOapnxca2mOzeOdQ-KB9bYRsbXVRLt1hCmGhjCOIV1zQ40qngexpA2WWhs0DoRV0d2hRQFugS/s320/ScreenShot12.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><br />
</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div>Zak wakes up three years later to find his dad has left the vault. Needing to escape (I don't know why, since you're not the one who broke out) I pick up the weapons on my table and take a pistol Zak's childhood friend, Amata, gives me. Promising to use it only as a last resort while simultaneously checking how much ammo I have, I get ready to kill some guards and escape this horribly lit place. <br />
<div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsizKpoAU9IjpF2Nl6yX4zZY3bHhTjxilCIOA22lGsnvE_qfyFKtiMY7t1KDexSEvshbh3OzytOIvxpH6v4Ya2wh5x9Tydi5UbeuNB6ONvS_mp8bZ5lyxQE_L9BkuZHX9us-Ea55wVz0Im/s1600/ScreenShot13.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsizKpoAU9IjpF2Nl6yX4zZY3bHhTjxilCIOA22lGsnvE_qfyFKtiMY7t1KDexSEvshbh3OzytOIvxpH6v4Ya2wh5x9Tydi5UbeuNB6ONvS_mp8bZ5lyxQE_L9BkuZHX9us-Ea55wVz0Im/s320/ScreenShot13.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The first of many guards who inexplicably die while I'm in the vicinity.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">Butch, the school bully, comes up to me asking me to save his mother. This is the same Butch who punched me because I wouldn't give him my birthday present nine years prior. After I stop laughing, I say I'll help. This is only because I want his jacket.</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbycjp3UNGKWLHGwPbR4ZOvqNLDke3rOKYanfR-q4G_llm9-UnOgRKoWfJjiTcSjluDgNQv2h2R9uYnw4ZlRW-Pisw70FeFV8SXOApKvUyrBqDw5hrpF1dnjDBzdql7Y62guw9ucPLGTbf/s1600/ScreenShot14.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbycjp3UNGKWLHGwPbR4ZOvqNLDke3rOKYanfR-q4G_llm9-UnOgRKoWfJjiTcSjluDgNQv2h2R9uYnw4ZlRW-Pisw70FeFV8SXOApKvUyrBqDw5hrpF1dnjDBzdql7Y62guw9ucPLGTbf/s320/ScreenShot14.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Sadly there was no option to tell him to eat a dick.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;">After 'accidently' missing 5 times his mum falls to the ground in what I presume to be thanks. I take her clothes as a reward. </div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrxiMEiY8e0SgbdHEbyYugPt59IK91imUMa6RuDpwR56XGYMEYK3P6LZYoFJYTzyGkwdegJpAcET_h1kFmI9zxV0si4I8MTZWp9oqRcIcNQW8oUAyMX8WiJqsq7VZBjYiFoVA1M4wvPXK4/s1600/ScreenShot15.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrxiMEiY8e0SgbdHEbyYugPt59IK91imUMa6RuDpwR56XGYMEYK3P6LZYoFJYTzyGkwdegJpAcET_h1kFmI9zxV0si4I8MTZWp9oqRcIcNQW8oUAyMX8WiJqsq7VZBjYiFoVA1M4wvPXK4/s320/ScreenShot15.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The bat slipped. Multiple times. It was the Radroach's fault!</td></tr>
</tbody></table><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">I go to tell Butch the good news, that I cleared the infestation, but he turns angry. Ungrateful. I steal his jacket as payment. From his corpse. After I beat him.</div><div style="margin-bottom: 0cm;"><br />
</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwlR7JLLPYk1RwA2wMBqq688r0H2FfTSqEDzm235p4QB2E8-ZKsaoF0wz8r_v50fQF4PLnONvf__GxUwLWWT2um4BfRHU_vJgsiuR6ltzbzsN36YBJ-tL5ECxsEfr3LJufcg5hIKzSOPG1/s1600/ScreenShot16.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwlR7JLLPYk1RwA2wMBqq688r0H2FfTSqEDzm235p4QB2E8-ZKsaoF0wz8r_v50fQF4PLnONvf__GxUwLWWT2um4BfRHU_vJgsiuR6ltzbzsN36YBJ-tL5ECxsEfr3LJufcg5hIKzSOPG1/s320/ScreenShot16.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">I don't like it. Well...this was worth it? Good thing I never liked the guy or I'd feel guilty.</td></tr>
</tbody></table><div style="margin-bottom: 0cm;">Nothing much really happens until I get to the Overseer's office. Amata begs me not to kill him, but before she's ran away and he's finished calling for guards he hits the floor dead. I hope Amata will believe that I just mis-heard her. This gives me the password I use to open up an exit in the overseer's office. How did dad do this before? He managed to get out, and then put the key and note with the password back in the places he found them just in case his son wanted to come with? Well anyway I manage to kill a few more guards, get to the entrance of the vault, and step outside to breath in the first non-tutorial air of the game.</div><div style="margin-bottom: 0cm;"></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsf45ERw1vOLjJWjAhujLMAFUxYh2TRRpr58oVVQ39rzU9NmNHLqu6eZyTifp7YJNZ-iJCcHBfvLNBaJIzktsd-EvZ_slD66l6MflCerJJDFLqSFfuYkNB4UKjezLNrX1IoOoWOikot8yG/s1600/ScreenShot17.bmp" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsf45ERw1vOLjJWjAhujLMAFUxYh2TRRpr58oVVQ39rzU9NmNHLqu6eZyTifp7YJNZ-iJCcHBfvLNBaJIzktsd-EvZ_slD66l6MflCerJJDFLqSFfuYkNB4UKjezLNrX1IoOoWOikot8yG/s320/ScreenShot17.bmp" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Ah, freedom.</td><td class="tr-caption" style="text-align: center;"><br />
</td><td class="tr-caption" style="text-align: center;"><br />
</td><td class="tr-caption" style="text-align: center;"><br />
</td></tr>
</tbody></table><div style="margin-bottom: 0cm;">So...what now?</div><div style="margin-bottom: 0cm;"></div><div style="margin-bottom: 0cm;">Next time: Time to go to Megaton to sell all the stuff those dead guys dropped.</div><div style="margin-bottom: 0cm;"></div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com1tag:blogger.com,1999:blog-3546124182364317462.post-63444359660815723572010-08-09T04:47:00.000+01:002010-08-09T04:47:41.649+01:00The internet doesn't have enough 'cat' blog posts.For those of you that don't know, I own one of those new fangled computer thingies. I usually use it to search for porno and pictures of dinosaurs. (The two are not related). Because doing this was all too tiring on my legs, I purchased one of those 'chair' inventions which worked wonders. This allowed me to use my computer for long periods of time while sat down. I also own a cat, who seems to think she owns the chair. Now, if anyone else was to sit on my chair I'd slap them and start phoning a lawyer. However, everytime I walk into my room to see a ball of fluff sat in the centre, I try to squeeze past so I can have enough space without disturbing the precious feline. I'm writing this sitting on half a buttcheek while the cat is taking up the rest of the space asleep. I'm quite uncomfortable.<br />
Not content with ruining my dinosaur session, she also seems to think the best view in my room comes from the area in front of the monitor. Now I wouldn't be angry, but she only ever manages to think this when I need the monitor for looking at things. Pushing her off only tells her that I don't want her to sit there, which she translates to "Please sit on my mousemat. You like mice, right?" Chances are if I'm using my computer, the mouse would be a pretty handy tool as it helps to click on things. <br />
Again, she's moved and is sat on my mousemat, looking over my room like she owns the place. I've never felt so imasculated. I'm being overthrown in my own domain my a creature who can barely reach my knees. <br />
Does this happen to everyone, or does my cat just really like the internet and want to join in? <br />
I don't mean to one of 'those' people who always talks about their cat, so here's just the one post. Be glad I didn't include pictures with hilarious captions in grammatically incorrect ways. Tune in next time for a post about dogs!SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com1tag:blogger.com,1999:blog-3546124182364317462.post-37838177627584105622010-07-27T17:14:00.000+01:002010-07-27T17:14:57.369+01:00If I say No Deal will you leave?What's that mum? You want Channel 4 on? Alright, but I want you to be sure. I've checked what's on and I think you might want to reconsider. Wait, what? You do know what those words mean, right? You want to watch-..Ok, I'm going to go ahead and pretend I'm adopted for the next half hour or so. Fine, we'll watch Deal or No Deal, but I'm not happy with you. Just let me compose myself first.<br />
<br />
4:10pm: Oh God, it's that damn song. Are you happy, mother?! I'm already regretting your decision.<br />
4:11pm: JESUS! What's that?! Who? Noel? Huh, what a strange man.<br />
4:13pm: Why are the audience still clapping? Are those actually people or just robots designed to clap endlessly? I honestly can't tell.<br />
4:15pm: So we've seen the contestant for a full minute and I already want her to stop breathing. Why is she laughing at everything? That's not funny. STOP ENCOURAGING NOEL! HE'LL ONLY CARRY ON!<br />
4:16pm: Finally, they've picked the first box. Wow, only the first box? It feels like a year since I turned this on. <br />
4:16:30pm: HA! The Gods have failed you! Have I ever told you I love the colour red?<br />
4: 17pm: Ok, so the largest number has been eliminated. Can we stop watching now? Why are you looking at me like that? <br />
4:19pm: Oh, we get to see the rest of the people there. Because that's what I wanted to see, the people who didn't make it through today.<br />
4:20pm: Ok, laughing at Noel I can understand. I like you a little bit more. Keep doing that.<br />
4:21:30pm: Stop laughing! It wasn't that funny!<br />
4:22pm: So I'm back to not liking you again. Congratulations.<br />
4:23pm: Adverts? Goodie! Freedom! I've never been happier to see people shouting at me telling me to buy insurance for things.<br />
4:27pm: On no, we're back. I miss people shouting at me.<br />
4:30pm: So apparently picking the 1p box is the greatest achievement in the history of mankind. <br />
4:31pm: Why are they still clapping and cheering? It's not their money.<br />
4:33pm: Now she picked a red and they start clapping again. This game has stopped making sense.<br />
4:35pm: Why are people offering encouragement? I'd be happy to leave that place with at least £100. <br />
4:36pm: Actually, I'd just be happy to leave that place. I'd take a lot to get me there in the first place actually. Maybe some sort of kidnapping.<br />
4:44pm: Why is she crying and talking about her family and debts. Wasn't this a 'happy' program 20 seconds ago.<br />
4:45pm: Oh good, more nervous laughter. I missed that noise.<br />
4:50pm: "Stand up if you would gamble." Yes, because the audience matter. Those clapping robots have a totally unbiased view on this, you know with them taking home some of the money themselves. What's that? They don't? Then what's the point of this?!<br />
4:51pm: So she's basing her decision to win or lose a bit of money on a load of people who stood up. What a great decision maker.<br />
4:53pm: Everyone cheer! She's slightly richer than she was before! This is a big part of your life and you should show it!<br />
4:56pm: Thanks mum, I didn't need those brain cells after all. Whats next? ...Come Dine With Me?! I'll be over here with this noose. Pay me no attention.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com2tag:blogger.com,1999:blog-3546124182364317462.post-48118420200947155432010-06-29T18:21:00.000+01:002010-06-29T18:21:54.414+01:00Probably only good for a rentalAnd just like that after three years of solid gaming, I've beaten the education system. I didn't think much of the end boss, with it's huge difficulty curve, but overall it was a satisfying game. <br />
First off, the NPCs in the game had huge dialog trees, and it really felt like you were forming a bond with them. It seemed like each NPC had their own personality, and I didn't see a single repeated model. The dynamic clothing system was also a nice touch which helped immersion. The voice acting is also superb, although I didn't recognise any of the voice actors. The facial expressions given usually match up perfectly to the voices which almost makes me wonder how such a perfect system was coded.<br />
You need these NPCs to help you complete the many tasks the education system gives you, which are usually in the form of essays or code generating. Some of them tell you about topics in the background while you play the drawing and sleeping minigames which I found really rewarding. However, it is VERY important to pay attention to the information you're told, as you are tested on it at the end of each level. This is easy enough during the drawing, but the volume turns down and everything goes black during the sleeping minigame, so it is much harder. There's also something about the game which throws this minigame your way during the most important topics, which I thought was a cheap shot. <br />
At the end of each day you have the option to study what you learnt, allowing certain topics to be easily recalled whenever they're needed, or doing one of the many minigames the game offers. These include increasing your social standing with certain characters, playing one of the ingame video games, or taking part in the drinking minigame, which I'll talk about in greater detail later.<br />
After each level, as stated, you are tested on what you've been told, but this grade is added together with your grade from other minigames given by the teaching NPCs. You are usually told to go and write and essay using the knowledge you've been taught so far. This is where the game really shines, as you can talk to the other characters and gain more knowledge, or you can go the evil route and steal their work. Enter the influence level, which admittedly needs some work. Certain acts gain bad influence, meaning the characters don't treat you with as much respect, and can even start to dislike you depending on the action you took. This influence level can end the game for you if it goes too low, so it is important to keep it up, which doesn't allow for much experimentation with different methods. Apart from this small point, it really shines through, as each character knows everything you did, and your actions sometimes get brought up in conversation, which was suprising to hear, and sometimes very rewarding. <br />
The customisation is another great factor of the game, as there is literally millions of combinations of clothing styles. The game boasts hundreds of shops in the city you choose to start in, which each provide different unlockables for your character. My only concern is once you take an item out of your wardrobe to throw it away, you have to unlock the item again. I'm not sure if this was a bug or intentionaly programmed in. You unlock items by spending money which you get given each year, and through more minigames. The amount you get each year is determined on your character creation, and some stats you gave yourself, as well as your parents and family, so I hope you have a good background prepared for your character. This money spawns at the start of the year and in installments throughout the game, so you should always have something to carry the game on. If you unlock too many items, you need to play some minigames to get the monetary rewards. This requires you going to one of the shops or buildings and asking if you can play the minigame. Sometimes you get lucky and you proceed to play the games, but you can only play them at certain times of certain days, with each building having different rules. Once you've unlocked yourself your clothes, you can also work on your appearence. There are hundreds of different styles of hair styles and colours, with the hair length growing each day, allowing for a lot of change should you require it.<br />
There is also a drinking mechanism in the game which gives you some really cool effects. Once you drink a certain type of drink, the screen goes nuts, and your character gets harder to control. You may see yourself falling over, shouting dialogue at others even though you didn't choose an option, or even jumping into bouts of dancing at inopportune moments. A very fun distraction, but if this action is taken too much you start to become addicted which makes the game more about this mechanic instead of the education aspect.<br />
All in all, it is a very rewarding game, but with a huge price tag of £3000+ a year. I can only recommend this to hardcore fans of the genre as it doesn't seem to be for everyone.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com1tag:blogger.com,1999:blog-3546124182364317462.post-59833409104103411942010-06-13T05:14:00.000+01:002010-06-13T05:14:21.535+01:00The most annoying things about the World CupFor those of you who enjoy football, The World Cup is a time to show your support for your country and to watch endless amounts of your favourite sport. For those of us who can't stand the thing, it's a time of being kept up to date with, and being bombarded by the latest goings on with some athletes we don't care about.<br />
Below are some of the things I have to look forward to every four years and which help to greaten my dislike of the majority of the human race.<br />
<br />
<b>Those damn flags:</b><br />
Are the flags really necessary? Chances are, we know who you're going to be supporting. I don't see the point in sticking a flag out of the window or covering houses in the things, but apparently most of the population do. A short trip turns into a loating for the colours red and white as you pass hundreds of cars sporting the flags. Though it does allow you to preemptively know which houses not to visit.<br />
<br />
<b>No other conversation matter:</b><br />
I don't like football. I don't watch football. I don't know any players in our team. And yet I'm having discussions with my dad about what went on in that last hour and a half because nothing else has happened recently. The country has ground to a halt to wait to see what happens with those guys halfway across the world. <br />
<br />
<b>TV goes crazy:</b><br />
Quality programmes? Nope, here's a load of adverts about football. News reports? Nah, footballers are more important. I can't remember the last time I turned on the TV to find something other than a football being onscreen. Well...there was the time I turned over to see a show with the set covered in England flags.<br />
<br />
<b>The songs:</b><br />
Every tournament, we get a buttload of easily forgotten anthems, the most popular being 'Three Lions'. I don't know what brings people to wail about how awesome England is, but I want it to stop. <br />
<br />
<b>Endless Facebook updates:</b><br />
I only use Facebook here as it's the current social network in mainstream use, but whatever the network is, you can be assured every other message sent is in regard to the World Cup. When something interesting happens, it's custom to go straight to Facebook and tell the world what just occured. This isn't the thing that bothers me since it's the entire purpose of that box. The annoyances start when a thousand others post the exact same thing. If someone scores, I hope you weren't hoping for any interesting updates for the next few minutes as everyone goes to post their love/hate of the goal/player/team/all of the above. I can't wait for the World Cup to be over so I can go back to reading about what meals people have been eating recently.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com1tag:blogger.com,1999:blog-3546124182364317462.post-47133301395053575562010-04-03T01:30:00.002+01:002010-04-03T01:30:46.036+01:00The things keeping me awake- Reading over my Bioshock post, I found it wasn't that funny. So, April Fools, I guess.<br />
<br />
- If Jesus knew he'd rise from the dead, why didn't he have better miracles. Walking on water is all good, but if you really want to screw with people you'd cut your own head off.<br />
<br />
- What's the deal with easter eggs? Eggs don't represent new life, they represent breakfast. Or horny chickens. <br />
<br />
- Did people know what zombies were, or had they not encountered one before? I guess they would have left out the part where Judas calls Jesus a 'frigging zombie' out of the Bible.<br />
<br />
- They made Pride and Prejudice and Zombies. The next and most logical step is The New Testament and zombies. Or is somebody working on that? Would it be a faux pas to ask a priest about it?SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-40323374666983530622010-03-30T19:34:00.001+01:002010-03-30T19:34:58.530+01:00How not to get rescued from a plane crashAfter looking out of the window for God knows how long, my boredom took me to my wallet. I don't know who I was talking to, but the topic of my parents was available to anyone listening. <br />I must have been going insane with boredom and needed some air. Sadly, if there is a God, he has a taste for the ironic. Air was exactly what I was getting, as the plane broke apart and travelled slightly more vertically than I anticipated. Down we went, and then under we went, as the plane hit the water. Struggling to breathe, I made it to the surface.<br />Around me, charred corpses and a ring of fire. Wait, a lighthouse? Convenient. As I made my way to the only dry land I expect to see for a while, I see remnants of the plane exploding and sinking. Serves them right for the crappy meals they served. And where the hell was that drinks cart? I sit back and watch the tail go under for a while, wondering how I'd go about getting my money back for the ticket.<br />After shouting out for any survivors, I walk inside the building. Behind me, doors shut. After figuring I just fell for Rule #1 of B-movie horror flicks, the lights come on to reveal the most poorly designed lighthouse ever. Who the hell changed the light at the top, and how the hell do they get there? All I see is a large man, staring at me from the wall. Well, I may as well look for a phone or something.<br />As I carry on, lights keep turning on to guide my path. Either someone's watching me, or this is some sweet motion sensor. I finally get to some sort of lift. Only it doesn't go up. I don't know if it was because I hadn't seen enough water yet, or because there was nothing else to do, but I got in. That was my first mistake.<br />As the sub lowered, I was treated to a film. Great, even in-flight movies in submarines have ads. After paying attention to a guy talk about politics or something (I was trying to find the remote) the window opened to show something I've never seen before. <br />A city! Underwater! Who built this? And why? They hired contractors to built this under all this pressure? Why wasn't this on the news?! The whale over there could just bump into a building and kill hundreds!<br />I heard an Irish man talking about my plance crash over some sort of intercom. Thank God, people. Maybe they can get me out of this deathtrap and back to land. I felt an unnatural hatred for water already.<br />As I rise to meet my 'rescuers', I see 'Johnny' back away from some woman. Hoping for a good punch up, I keep watching. What I wasn't counting on was the woman to stick a scythe into his gut. I quickly scan the area for weapons, finding nothing. Well...I always wanted to die inside a lift in an underwater city. I guess. Suddenly, the woman runs off, leaving me with the familiar voice coming from an intercom. "Would you kindly pick up that shortwave radio" Would you kindly get me out of here?! I just saw a guy get killed and you want a chat? <br />Luggage and picket signs were strewn everywhere in this room. It looks like I missed some party. After following the disembodied voices and noises (I'd be terrible in a horror film) my radio buddy tells me to find a crowbar to fend off the so called 'splicers'. How a crowbar is superior to a scythe I don't know, but it's not like there's much here. I find a wrench, hoping it fares high on the guy's 'List of tools to be used as weapons'. Moving on, a 'splicer' throws a flaming couch at me. <br />I guess this city has never heard of guns.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-57276587813757049652010-03-06T15:45:00.000+00:002010-03-06T15:46:45.645+00:00I'm never touching Tequila again.All I remember was a disembodied Russian voice talking to me about children...or something. I've never been one for remembering dreams though I remember a few words. Vault. Pandora. Guardian. I'm sure these won't be important. All, of a sudden...BAM! I jolted up to find myself on some sort of bus. There were only 3 other people and a driver, all of whom looked familiar? Were they at Dave's party last night? They probably stuck me on this bus to get me home, after the fifth tequila in a row. All it took was a quick look outside to tell me how wrong I was. Where the hell am I?! I've never seen this place before, and I think I'd know if I lived in a desert. Dave and his friends must have stuck me on a random bus as a prank. No big deal, I'll just get to the final stop, find out where I am, and go back home. <p></p> <p style="margin-bottom: 0cm;"> I turned to see what we'd hit, and saw some sort of dog lying in the road. I could have sworn it's mouth was messed up, or it had scales or something, but I put this down to travelling at fast speeds and the booze still playing tricks on me. I hope I never see what I thought I saw, because that was just terrifying. “Wake up!” I heard from the front of the bus. That voice sounded too familiar. I started to ask if he'd been talking while I was asleep, but he just started asking whose stop it was. I went to try to get back to sleep, when all of a sudden I had a woman speak to me. I thought it was the lady behind me, but she just seemed to be meditating. What happened next I still can't explain. It was like a hologram appeared in front of me and started talking to me. Either no-one noticed or it was normal business around here. Before I could discuss the implications of appearing like this, she told me to get off the bus. Did she not realise I was lost and had a plan? Or did she just want me to give up any hope of going home. Does this count as kidnapping, actually? Before I knew it, I was stood up, and walking towards the front of the bus. I went to ask the driver whether he was telling me stories while I slept, because that's just creepy, and realised I could ask him about this woman. Before I could decide which to ask, he tells me to get off his bus. Forgetting' his tip, I leave.</p> <p style="margin-bottom: 0cm;"> Recalling the 'conversation' I just had, the woman told me to meet a small, funny robot who'll guide me to my goal. There was nothing. Well, there was an annoying robot, who was pretty small I guess, but there was no way I was following him. “This way please!” he shouted. I turned away to admire the scenery. I saw a gun on the floor, which was probably rusted to hell. Firing a shot off at the robot, I found it fully worked. Excellent. Walking over to admire the damage, I found that the shot had done no damage to the robot, when I had a thought which terrified me. Maybe this was the robot I was meant to follow. Which meant my 'advisor', for want of a better name, had a terrible sense of humor. Sighing, I followed the robot's instructions. He was saying something about a station which stored my DNA. I must have missed the law passed to build these, as that just sounds like it'd be ripe with misuse. I don't even see the relevance for me. From the way the robot's talking, it'd only be useful if I was planning to be harmed during this trip. Nonetheless, I reluctantly touched the device, which seems like that's all I needed to do. The robot seemed happy. Wait, what was that he said about 'horrific death insurance'? I won't need that, right. Right?! </p> <p style="margin-bottom: 0cm;"> He didn't answer, and walked off, when all of a sudden I heard a rumbling, and a convoy of cars flew overhead, firing bullets in random directions. Damn, I'm not going to enjoy this trip, am I?</p>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-41130065574808697382009-10-26T02:10:00.002+00:002009-10-26T03:36:24.037+00:00Stop telling me so much about your personailty!<div xmlns="http://www.w3.org/1999/xhtml">As anyone who knows me will realise, I'm on Facebook quite a lot. In fact, during the times I'm not, it's not uncommon to get a text asking where I am and if I'm ok. Sadly, most of my Facebook time is taken up by people 'fanning' pointless pages. Now I'm all for allowing your profile to show you more about who you are, since Facebook would become rather redundant if it didn't. But do you really need to let people know you're a fan of breathing? You're really a fan of basic bodily functions? What does that even entail? I really hope no-one comes across your page wondering if you like to breath, and find out you have so much in common when they find that you, too, share the same ability as the entirety of our lifeform. The day this happens is the day I voluntarily submit myself for a <a href="http://www.darwinawards.com/" target="_blank">Darwin Award</a>. <br />So many pages are set up just to get a high user base. It's like the creators of each page feel the length (Or depth. I don't want to be sexist.) of their genetalia increases with each member they've fooled into thinking "I should become a fan of Shiny Stuff!" <br />While I'm on the subject, many groups are created in the same vein. The only difference I can see involves a group having a discussion board, allowing you to tell people "Yes, I also enjoy this random thing you thought of one day and had to clog the internet with." There may be more to it, but since I'm not going to join any of these pages to find out, you can find it out for yourself if you dare. <br />This wasn't as much of a problem in the past, as Facebook never updated you with who was following what. At the time of Facebook's first layout, fanning and groups weren't much of an annoyance as nobody had come up with the idea yet, and half of it wasn't implemented. (I miss those days.) A short update later, and the highlight reel was made public. This had the advantage of hiding on the side of the screen, so that any fannings were sandwiched between drunken pictures of your friends to gawk over. This latest update is the bane of my existence, however. <br />It's not that I don't like the layout, because I do. I think I'm in a minority of people who either like the layout, or couldn't give a crap how it looks as long as I can talk to people and make plans. It's because of updates like "[Person] and [too many friends] have become a fan of [crap I don't care about]." It's because I can't see what's going on in my friend's lives because I'm too busy filtering though updates about groups which shouldn't see the light of the internet and their respective clones. It's because Facebook can't give me the option to hide these updates. I have to hide all feeds from the person. This wouldn't be a problem if I didn't care about what half my friends say. Sure, they've made a few mistakes, what with becoming a fan of "Mcdonalds Should Do Deliveries", but that doesn't mean I should miss out on what flavour soup people are eating each day.<br />What's so wrong with only becoming a fan of applications you want to keep up to date with? It's a useful service if done well. I'm all for becoming a fan of Firefox so you can stay in the know when they update to a new version. But I urge you, stop telling me you're a fan of laughing when people fall over. Its a pretty redundant statement, since if you don't laugh when people hit the deck, you're probably not human.<br /><br /><div class="zemanta-pixie"><img src="http://img.zemanta.com/pixy.gif?x-id=22b707f8-cd5e-858b-a8fc-eee4477cb8ad" alt="" class="zemanta-pixie-img" /></div></div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-43713446367281817902009-10-03T01:03:00.001+01:002009-10-03T01:03:53.799+01:00Damned memory.<div xmlns='http://www.w3.org/1999/xhtml'>If there's one thing I hate, it's creepy little girls in horror movies. If there's two things I hate, it's that and forgetting the controls of a game. The latter is our topic of choice for this evening.<br/><br/>So I fired up Infinite Undiscovery for the first time since the day I bought it at the beginning of summer. I probably would have had a better time if I hadn't just been pressing A to attack everything which looked at me funny. I knew there were other attacks, and I knew I could connect to characters.....somehow. What i didn't know was the effects of each attack, how to equip it, how to connect to someone and how to use their skills. I took one look at the menus to relearn, but I only learnt what a few moves did. I have no idea what a trait or title does or how to unlock more. Buying items was a hassle, as I had to select the amount of each item I wanted BEFORE I said I wanted to buy it.<br/>This is in no way the fault of the game. All the information is there, and has been told to me before. It's in every way my fault. I tend to do this a lot with games.<br/><br/>"This seems like a good game. That's the tutorial over with, and I've all the information I need! Bring on the first enemy! Wait, it's 2am already? Lectures in the morning I'd better go get some sleep."<br/>*2 months pass*<br/>"Wow, I can't remember the game being this hard. Wait, I'm supposed to Press A here? How do I heal again? This move is too slow, I'm sure I had another attack. How do I revive characters? Why am I the only one lef-...oh I'm dead."<br/><br/>No matter what game it is or how addicted I am to it, I'm going to forget how to play it. Something shinier or an assignment I'm being graded heavily on will makes it's way towards me and the obsession I've been wasting away on will start collecting dust on the shelf. It's happened multiple times over the years. The Sims, Tropico, Halo, GTAIII, Guild Wars, FEAR, and Banjo Kazooie to name a few. <br/><br/>Hopefully I'm not the only one. Until I can upload game mechanics to my brain, I'm going to keep forgetting them.<br/><br/><div class='zemanta-pixie'><img src='http://img.zemanta.com/pixy.gif?x-id=1b8c1070-4e9b-8961-aa50-d48165febbed' alt='' class='zemanta-pixie-img'/></div></div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com1tag:blogger.com,1999:blog-3546124182364317462.post-6958293166223407582009-09-24T21:38:00.001+01:002009-09-24T21:38:48.182+01:00Losses<div xmlns='http://www.w3.org/1999/xhtml'>Today has been a day of losses. Thankfully, all voluntarily, but losses nonetheless. First off, there was the loss of £1050 from my account. Ok, it means I get a place to keep my pants, but it also means I have less to spend on the games I don't need, or even want.<br/>Secondly, I allowed a complete stranger to ask me personal questions and stab me twice with needles. Yes, I have joined the elitest group of people who give away their bodily fluids for free. Sort of like a prostitute, but with less business sense. I'm writing this thing while waiting for the light-headedness to kick in, meaning any gibberish can easily be explained away and you won't know any different. Success! I'm sure the whole reward of giving blood is just being able to act weird and have no-one think anything negative towards you. I can work with this.<br/><br/>The not-updating excuse this time is: *drumroll* UNI! <br/>I somehow managed to pass second year, move house, move to a different place when getting back to Preston, and socialise with people. Also managed to get a hold of Batman: Arkham Asylum, one of the best games I've had the pleasure of beating for a while. Not only did it keep me hooked for well over a week, but it also got me digging out Batman comics from all over the internet.<br/>I'd just like to say, the first Batman story (Detective Comics #27 I think) is terrible. The first few stories are so laughably bad I have no idea how they gained their popularity. So glad they did though.<br/><br/>Also, fgkjepoudfshvoifdvghs*collapse*<br/><br/><div class='zemanta-pixie'><img src='http://img.zemanta.com/pixy.gif?x-id=69011c56-fdf4-8f04-9adc-3357db089cb1' alt='' class='zemanta-pixie-img'/></div></div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-62685350851800953822009-08-23T16:29:00.002+01:002009-08-23T16:30:29.981+01:00The facts of life.<div xmlns="http://www.w3.org/1999/xhtml">- If you’re going to be away from your PC for a weekend with only your laptop, remember to back up your music collection.<br /><br />- The adverts on the free version of Spotify are VERY annoying.<br /><br />- Re-learning a year long module is anything but fun.<br /><br />- I should have revised more the first time around.<br /><br />- If I fail tomorrow's resit I'm going to cry.<br /><br />- In no way, will I blame blogging instead of revising.</div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-63685928720849878332009-08-18T20:54:00.002+01:002009-08-18T21:00:28.267+01:00The Chronicles of Banana HammockAnd here I thought helping out with this book would be easy. Instead of writing, I’m some sort of research assistant. What I thought was going to be a quiet existence has turned into a load of collection and exploration quests. Getting irradiated, crippling myself, and testing a (very bad) Molerat repellent is how I spend my days now. And for what? All to help out that damned trader. Moira started off with standard requests, such as going to the supermarket and picking up some food, but now that we’ve nearly finished the Survival Guide she’s writing, the requests are getting more and more ridiculous. For instance, I’m on my way to Rivet City to find out how the place got started. To put it another way, I’m spending my afternoon walking around a ship, asking people how they turned this place into a town. I wish I said no to the guide. I wish I could settle down somewhere in this hell-hole and wait for my time to die. Dukov has the right idea. He has girls, and he has lots of booze. If I didn’t find him so repulsive, I might actually offer to stay and ‘help out’. At least then I wouldn’t be walking through this wasteland all day every day, performing menial jobs for everyone I walk past.<br />I’ve disarmed a 200 year old bomb. I’ve fixed a leaky water plant. I’ve saved a kid from giant fire-breathing ants and found him a new place to live. And what do I have to show for it? A couple hundred bottle caps and some bobble heads in my house, if you can call it that. Every now and then, I hear a news-story about myself through the static on Galaxy News Radio, but they’re still having trouble with the reception. I’ll follow in my dad’s footsteps soon enough to see what the problem is if this place doesn’t liven up a bit. Though that does mean walking through the city, not that the odd Super Mutant wouldn’t be a problem. They go down pretty easily, but from what I’ve heard, they’re everywhere, and I don’t think my sniper rifle is up to the task just yet. I miss the old days, when the biggest risk to the vault was a Radroach infestation. There’s all sort of weird creatures out here, which people are willing to let me go face for them. For instance, today I’ve came across Radroaches, Molerats, a Super Mutant, and a Deathclaw, all to help research for a book.<br />All this wandering, and yet I’ve still not answered the important questions. How is there still electricity? How have these cardboard boxes lasted 200 years of weathering? Why does it never rain?SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-32605345580009123842009-08-11T05:58:00.003+01:002009-08-11T10:42:35.536+01:00To whom it may concern.<div xmlns="http://www.w3.org/1999/xhtml">Dear spider,<br />I know you've been there a while. I looked up randomly to see you quite happily sitting (hanging?) on my ceiling, content with your recent catch of two miscellaneous insects. It is with this reasoning that I know you didn't come in through the window and position yourself next to the toilet, as my original thought would have been. Instead I know you made the whole wall and a half journey to sit next to the toilet bowl. Now, I don't have a problem with you being here. I'm quite willing to share out my ceiling/wall space during these cold nights and would hate to be blamed for you going cold.<br />My main gripe is this: Were they really big eyes coming out of your front, or just really small legs?<br />If it's the former, my mind switches to the realisation that you climbed down and positioned yourself in the optimal position for watching me pee. This may not be the case, as I'm sure you'll probably be pretty embarrased by having to watch me pee as well, but one does wonder. My privacy is important to me, but I wouldn't want to sabotage our living arrangements just because of a misunderstanding. Maybe there was a juicy fly I was missing out on. Or you just fancied a change of scenery and all this is a horrible coincidence.<br />Either way, I hope we can resolve this soon, and go back to before.<br />Yours,<br />Ryan.<br /><br /><div class="zemanta-pixie"><img src="http://img.zemanta.com/pixy.gif?x-id=2e90b5db-9178-8404-9da4-75691f2c7ddb" alt="" class="zemanta-pixie-img" /></div></div>SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0tag:blogger.com,1999:blog-3546124182364317462.post-80860311738511362672009-08-05T15:12:00.004+01:002009-08-06T00:23:20.773+01:00An apocolyptic childhood.My childhood wasn’t an easy one. As soon as I was out of the womb, my dad insisted on giving me questions, asking me to name myself and asking what sex I was. Honestly, doesn’t the crotch give it away? I told them I was a girl, which seemed to get a positive response. I was hoping if I was wrong, one of the talented doctors would point this out to everyone. Since I got to choose my own name, I chose Banana Hammock. I was in a playful mood and thought the parents would laugh it off and called me Agatha or something. No such luck. This name seems to fit me perfectly. I don’t think they like me much.<br />Next on the agenda, seeing what the baby will look like when all grown up. Note to self: When I do grow up, remind hospitals that shoving monitors into baby’s faces and making them choose their future appearance really doesn’t help. Though I did find out one thing; my dad’s a little on the insane side. My future self will be a Caucasian female, sporting a green Mohican, and I apparently look ‘just like my daddy’. What did mum see in him?! Speaking of whom, after all the festivities, something happened to her and I was wheeled off into the back. I guess I must have fallen off the crash-cart or something, since I just saw a white light and voices around me, only recognising my dimwit of a father’s. <br />When I came to, it was a year later and I was in what I presume to be my room with the father. He was in my playpen telling me to walk to him. I saw a toy box so got a little distracted. After jumping up onto the chair, leaping into the box, picking up my favourite teddy and going to show it to the dad, he was only impressed with the walking. The jumping didn’t do anything for you then did it daddy dearest? What about my attempt to read? Ok, all I managed to do was gurgle a bit, but that’s more you can do, standing there with your constant, mindless clapping. After I had a little play, I managed to circle strafe to daddy (another talent going un-noticed) and got told I walk like a pro. Seriously? People have contests for this stuff? Sign me up!<br />Thankfully, dad left, giving me some peace and quiet. I had a strange urge to have another go at reading that book. Soon after, dad came back. I tried telling him I’d read the book, looking for a little recognition for my reading at the age of one. He was only interested in how I got out of the pen. You didn’t even lock it! It wasn’t that hard! Apparently, I made a friend while I was unconscious, because dad wanted to make me go play. Trying to get rid of me already, eh? I followed, but only because the toys here had lost their appeal, though I did take my ball with me. I must have tripped over or something, since the second I turned the corner, I blacked out again, and heard the same voices as before, as well as a few children’s voices. <br />This time, it was 9 years later, and it was apparently my birthday. Someone told some Stanley guy that my unconsciousness was due to the bright lights. Hey, that’s the same excuse my dad used 9 years ago! I smell a conspiracy! Though I saw cake, so all was well. Getting to the cake was a bit of a hassle. People kept trying to talk to me. I did get given a ‘pop-boy’ or something, which I’ll have a play with later. The Overseer walked away before I could ask him how I could get Pong on this thing, and it was my dad’s turn to tell me how proud he was. I wonder if he’ll tell me I’m a pro at walking again.<br />Amata was asking if I’d been surprised. I wanted to tell her ‘Of course I was! I’ve been in a coma for 9 years! Who are you people!?’ but I couldn’t find the right words. After she’d left, I started playing with the Jukebox, but couldn’t get any Slayer on. What a crappy party! Everyone was standing around, and I’d almost forgotten about the cake until the robot shouted. I ran over, plate at the ready for the first morsel of food I’d ever eaten. I’d expected a party in my mouth, but a much better one than in this crummy place. Sadly, I never got a chance to sample the delicious cake as the damned robot destroyed it in an attempt to cut it. Note to self: Install Vista onto him later. <br />Some old lady gave me a sweet roll as a present. Now, I’m not one to challenge the elderly, but a sweet roll? I could pick this up at the vault shop for a single cap! Some present. I humoured her, and smiled it off, with a hatred towards everyone here, when I was stopped by another kid. The robot had bothered him as well it seems. Before I could set up an alliance against the robot, he demanded my sweet roll off me. I’d had my cake taken from me, I wasn’t about to let this food go to waste as well. I hadn’t eaten in the 10 years I’d been alive! I said something or other about his mother, and he went nuts! I’d ran away for a good while and no-one thought to stop him before he actually hit me. Twice. I hope this place gets infected by bugs or something. Amata made some God-awful pun about Butch’s name and walked off. I should kill her. Or her dad actually, since he’s really putting a downer on this party. <br />My dad apparently had a surprise for me, so after stealing all the plate, glasses and hats to sell on later, I followed him. I don’t like my father, but I’d rather be with him than at that ‘party’. On my way out, some strange woman stopped to give me a poem as a present. I think I like Old Lady Palmer more now. At least she got me an actual present instead of a note of paper. That’s all I got from her as well. ‘One poem per birthday. What would Butch say if I gave you two?’ I wanted to tell her I think he’d laugh at me for getting two, but she walked off before I could retort. I ran off hurriedly to meet Jonas downstairs, who told me to wait for my father. Why? It’s not his birthday. I stood in the corner wondering what the surprise could be. I hope it’s cake. Stupid robot.<br />It’s a BB Gun! I asked who I could kill, since I really had my eye set on that robot. Apparently it’s not a toy and could do some harm. I showed him how responsible I could be by shooting him in his dumb face. See? Not even blinded! Reluctantly, I followed him to the target range. After all, my party with all the other ‘victims’ was the other way. After some mediocre target practice, a giant bug walked in! Apparently this is routine, so I shot it in the face. 1. 2. 3. 4 shots to kill it? What a crappy gun. I’m never going to kill the overseer at this rate. ‘That’s one less Radroach to deal with’ was my dad’s response. Does he not know how much bugs reproduce? What a dumbarse. Dad wanted a picture to capture the moment with. They never asked me for my opinion. Maybe I don’t want to be seen with this oaf, but I joined in. I knew I shouldn’t have, since the flash knocked me unconscious again. <br />Six years older and I was with my dad again. He’s a doctor?! That explains the lab coat. But how did someone so stupid get this job? We’re all doomed. He was telling me I have to take some test, and apparently I was faking an illness. Does he not know what a coma is? Some doctor.<br />On my way to the text, I saw Amata being ganged up on by Butch and his gang. Now, I don’t like Amata (I still remember that crappy party) but it seemed a good excuse to use my BB Gun. I got into a fight with Butch again, but then realised that someone had taken my gun off me. Bastards! <br />Though it did only take a few punches to knock him down. Not that the teacher inside the classroom opposite seemed to mind me beating the snot out of Butch. I like this guy. Looking like we’d bonded, I asked if he could take my test for me, using my 16 year old body to appeal to him. Success! I hope I get this guy to teach all my classes. College should be a breeze. I ran out the class, telling everyone else to ‘Go suck it!’ Karma hates me, as the second I contemplated finding out where that stupid robot hangs out, I fainted again. Damn good thing I’d already done the test.<br />This time, the coma only lasted for three years, and I awoke to find Amata next to my bed. I tried to remember if I’d been to a party last night. After all, college is a time for experimentation. <br />Seems she’d come in and woke me up to tell me my dad had ran off. I wanted to tell her I didn’t care, but she still wanted me to go and find him outside the vault. I didn’t know such a thing was possible, otherwise I would have ran out while I was still a kid. Jonas was killed as well apparently. After asking who did it, I got told it didn’t matter right now. On the contrary, finding who killed the guy who gave me my first weapon was pretty high on my list of things to do. After telling Amata what she wanted to hear, I left.<br />Apparently, leaving this place is frowned upon, as guards were searching for me everywhere. Even those bugs managed to get in. If my dad was still here, I could have said “Ha, told you so”, but I just took a mental note to rub it in his face later. Speaking of Radroaches, Butch’s mum was being attacked by some. I said I’d help, but really wanted an excuse to ‘miss.’ Sadly, that’s all I did as every shot hit a roach. I need to work on my aiming. <br />Upstairs, I saw the robot and a guard who’d been at my party fighting off some roaches. Apparently the robot had a flamethrower. Thank God I never actually went to harm him. More running and I found the overseer. Amata ran off before I could ask her how to take the safety off the gun she gave me. I really didn’t like the overseer. As I caught up with her, she thanked me for not killing her father. It would be a bit weird if I told her I was about to, but needed help in doing it, so I left it and instead concentrated on getting the door to the office open. The key was apparently ‘hidden’ in the overseer’s room in some drawers. Do these people not know about security?<br />After opening the office, I had to hack the computer to open some door. Having never used a computer in my life, I looked through The Overseer’s stuff for things to steal. In a cupboard was the password for the terminal. To answer my previous question, no. Upon entering the code, I made it to the door below and opened the door to outside. After saying my goodbye’s to Amata, I walked outside the vault.<br />And that’s where my story ends. I write this in a hotel in a town called Megaton. The escape happened yesterday, and I’m told my father went to Galaxy News Radio, which for some reason is having transmission difficulties recently. I have a bad feeling about this, so I’m going to stay here and help a shopkeeper on that book of hers.SirGeekhttp://www.blogger.com/profile/05417619042026502015noreply@blogger.com0